unreal.RigVMTemplateNode

class unreal.RigVMTemplateNode(outer: Object | None = None, name: Name | str = 'None')

Bases: RigVMNode

The Template Node represents an unresolved function. Template nodes can morph into all functions implementing the template’s template.

C++ Source:

  • Plugin: RigVM

  • Module: RigVMDeveloper

  • File: RigVMTemplateNode.h

get_notation() Name

Returns the notation of the node

Return type:

Name

get_script_struct() ScriptStruct

Returns the UStruct for this unit node (the struct declaring the RIGVM_METHOD)

Return type:

ScriptStruct

is_fully_unresolved() bool

returns true if the template is fully unresolved

Return type:

bool

is_resolved() bool

returns true if the template node is resolved

Return type:

bool

is_singleton() bool

Is Singleton

Return type:

bool