unreal.RigVMFunction_MathColorLerp
¶
- class unreal.RigVMFunction_MathColorLerp(a: LinearColor = Ellipsis, b: LinearColor = Ellipsis, t: float = 0.0, result: LinearColor = Ellipsis)¶
Bases:
RigVMFunction_MathColorBase
Linearly interpolates between A and B using the ratio T
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathColor.h
Editor Properties: (see get_editor_property/set_editor_property)
a
(LinearColor): [Read-Write]b
(LinearColor): [Read-Write]result
(LinearColor): [Read-Write]t
(float): [Read-Write]
- property a: LinearColor¶
[Read-Write]
- Type:
- property b: LinearColor¶
[Read-Write]
- Type:
- property result: LinearColor¶
[Read-Only]
- Type: