unreal.RigVMFunction_MathColorMake

class unreal.RigVMFunction_MathColorMake(r: float = 0.0, g: float = 0.0, b: float = 0.0, a: float = 0.0, result: LinearColor = Ellipsis)

Bases: RigVMFunction_MathColorBase

Makes a color from its components

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_MathColor.h

Editor Properties: (see get_editor_property/set_editor_property)

  • a (float): [Read-Write]

  • b (float): [Read-Write]

  • g (float): [Read-Write]

  • r (float): [Read-Write]

  • result (LinearColor): [Read-Write]

property a: float

[Read-Write]

Type:

(float)

property b: float

[Read-Write]

Type:

(float)

property g: float

[Read-Write]

Type:

(float)

property r: float

[Read-Write]

Type:

(float)

property result: LinearColor

[Read-Only]

Type:

(LinearColor)