unreal.RigVMFunction_MathDoubleMake

class unreal.RigVMFunction_MathDoubleMake(value: float = 0.0)

Bases: RigVMFunction_MathDoubleBase

A double constant

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_MathDouble.h

Editor Properties: (see get_editor_property/set_editor_property)

  • value (double): [Read-Write]

property value: float

[Read-Write]

Type:

(double)