unreal.RigVMFunction_MathDoubleMax

class unreal.RigVMFunction_MathDoubleMax(a: float = 0.0, b: float = 0.0, result: float = 0.0)

Bases: RigVMFunction_MathDoubleBinaryAggregateOp

Returns the larger of the two values

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_MathDouble.h

Editor Properties: (see get_editor_property/set_editor_property)

  • a (double): [Read-Write]

  • b (double): [Read-Write]

  • result (double): [Read-Write]