unreal.RigVMIfNode

class unreal.RigVMIfNode(outer: Object | None = None, name: Name | str = 'None')

Bases: RigVMTemplateNode

A if node is used to pick between two values

C++ Source:

  • Plugin: RigVM

  • Module: RigVMDeveloper

  • File: RigVMIfNode.h