unreal.RigVMUnitNode

class unreal.RigVMUnitNode(outer: Object | None = None, name: Name | str = 'None')

Bases: RigVMTemplateNode

The Struct Node represents a Function Invocation of a RIGVM_METHOD declared on a USTRUCT. Struct Nodes have input / output pins for all struct UPROPERTY members.

C++ Source:

  • Plugin: RigVM

  • Module: RigVMDeveloper

  • File: RigVMUnitNode.h

get_method_name() Name

Returns the name of the declared RIGVM_METHOD

Return type:

Name

get_struct_default_value() str

Returns the default value for the struct as text

Return type:

str