unreal.SequenceCameraShakeTestUtil

class unreal.SequenceCameraShakeTestUtil(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Sequence Camera Shake Test Util

C++ Source:

  • Plugin: TemplateSequence

  • Module: TemplateSequence

  • File: SequenceCameraShakeTestUtil.h

classmethod get_camera_cache_pov(player_controller) MinimalViewInfo

Get Camera Cache POV

Parameters:

player_controller (PlayerController) –

Return type:

MinimalViewInfo

classmethod get_last_frame_camera_cache_pov(player_controller) MinimalViewInfo

Get Last Frame Camera Cache POV

Parameters:

player_controller (PlayerController) –

Return type:

MinimalViewInfo

classmethod get_post_process_blend_cache(player_controller, pp_index) (out_pp_settings=PostProcessSettings, out_pp_blend_weight=float) or None

Get Post Process Blend Cache

Parameters:
Returns:

out_pp_settings (PostProcessSettings):

out_pp_blend_weight (float):

Return type:

tuple or None