unreal.StretchDirection
¶
- class unreal.StretchDirection¶
Bases:
EnumBase
EStretch Direction
C++ Source:
Module: Slate
File: SScaleBox.h
- BOTH: StretchDirection¶
Will scale the content up or down.
- Type:
0
- DOWN_ONLY: StretchDirection¶
Will only make the content smaller, will never scale it larger than the content’s desired size.
- Type:
1
- UP_ONLY: StretchDirection¶
Will only make the content larger, will never scale it smaller than the content’s desired size.
- Type:
2