unreal.SubmixEffectStereoDelaySettings

class unreal.SubmixEffectStereoDelaySettings(delay_mode: StereoDelaySourceEffect = Ellipsis, delay_time_msec: float = 0.0, feedback: float = 0.0, delay_ratio: float = 0.0, wet_level: float = 0.0, dry_level: float = 0.0, filter_enabled: bool = False, filter_type: StereoDelayFiltertype = Ellipsis, filter_frequency: float = 0.0, filter_q: float = 0.0)

Bases: StructBase

Submix Effect Stereo Delay Settings

C++ Source:

  • Plugin: Synthesis

  • Module: Synthesis

  • File: SubmixEffectStereoDelay.h

Editor Properties: (see get_editor_property/set_editor_property)

  • delay_mode (StereoDelaySourceEffect): [Read-Write] What mode to set the stereo delay effect.

  • delay_ratio (float): [Read-Write] Delay spread for left and right channels. Allows left and right channels to have differential delay amounts. Useful for stereo channel decorrelation.

  • delay_time_msec (float): [Read-Write] The base amount of delay in the left and right channels of the delay line.

  • dry_level (float): [Read-Write] The dry level of the effect

  • feedback (float): [Read-Write] The amount of audio to feedback into the delay line once the delay has been tapped.

  • filter_enabled (bool): [Read-Write] Whether or not to enable filtering

  • filter_frequency (float): [Read-Write] Cutoff frequency of the filter

  • filter_q (float): [Read-Write] Q of the filter

  • filter_type (StereoDelayFiltertype): [Read-Write] Filter type to feed feedback audio to

  • wet_level (float): [Read-Write] The amount of delay effect to mix with the dry input signal into the effect.

property delay_mode: StereoDelaySourceEffect

[Read-Write] What mode to set the stereo delay effect.

Type:

(StereoDelaySourceEffect)

property delay_ratio: float

[Read-Write] Delay spread for left and right channels. Allows left and right channels to have differential delay amounts. Useful for stereo channel decorrelation.

Type:

(float)

property delay_time_msec: float

[Read-Write] The base amount of delay in the left and right channels of the delay line.

Type:

(float)

property dry_level: float

[Read-Write] The dry level of the effect

Type:

(float)

property feedback: float

[Read-Write] The amount of audio to feedback into the delay line once the delay has been tapped.

Type:

(float)

property filter_enabled: bool

[Read-Write] Whether or not to enable filtering

Type:

(bool)

property filter_frequency: float

[Read-Write] Cutoff frequency of the filter

Type:

(float)

property filter_q: float

[Read-Write] Q of the filter

Type:

(float)

property filter_type: StereoDelayFiltertype

[Read-Write] Filter type to feed feedback audio to

Type:

(StereoDelayFiltertype)

property wet_level: float

[Read-Write] The amount of delay effect to mix with the dry input signal into the effect.

Type:

(float)