unreal.SwapRootBone
¶
- class unreal.SwapRootBone¶
Bases:
EnumBase
ESwap Root Bone
C++ Source:
Module: AnimGraphRuntime
File: AnimSequencerInstanceProxy.h
- SWAP_ROOT_BONE_ACTOR: SwapRootBone¶
Swap root bone to the actor root component
- Type:
1
- SWAP_ROOT_BONE_COMPONENT: SwapRootBone¶
Swap the root bone to the component
- Type:
0
- SWAP_ROOT_BONE_NONE: SwapRootBone¶
Do not swap the root bone
- Type:
2