unreal.SwapRootBone

class unreal.SwapRootBone

Bases: EnumBase

ESwap Root Bone

C++ Source:

  • Module: AnimGraphRuntime

  • File: AnimSequencerInstanceProxy.h

SWAP_ROOT_BONE_ACTOR: SwapRootBone

Swap root bone to the actor root component

Type:

1

SWAP_ROOT_BONE_COMPONENT: SwapRootBone

Swap the root bone to the component

Type:

0

SWAP_ROOT_BONE_NONE: SwapRootBone

Do not swap the root bone

Type:

2