unreal.TextOverflowPolicy

class unreal.TextOverflowPolicy

Bases: EnumBase

The different methods that can be used to determine what happens to text when it is longer than its allowed length

C++ Source:

  • Module: SlateCore

  • File: SlateTypes.h

CLIP: TextOverflowPolicy

Overflowing text will be clipped

Type:

0

ELLIPSIS: TextOverflowPolicy

Overflowing text will be replaced with an ellipsis

Type:

1

MULTILINE_ELLIPSIS: TextOverflowPolicy

Overflowing text will be replaced with an ellipsis. A partially clipped line on the vertical axis will be totally clipped, and ellipsis displayed on previous line

Type:

2