unreal.TextureShareObjectDesc

class unreal.TextureShareObjectDesc(share_name: str = '', settings: TextureShareObjectSyncSettings = Ellipsis)

Bases: StructBase

Object descriptor

C++ Source:

  • Plugin: TextureShare

  • Module: TextureShare

  • File: TextureShareBlueprintContainersBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • settings (TextureShareObjectSyncSettings): [Read-Write] Settings

  • share_name (str): [Read-Write] Unique share name (case insensitive). When empty, used default name

property settings: TextureShareObjectSyncSettings

[Read-Write] Settings

Type:

(TextureShareObjectSyncSettings)

property share_name: str

[Read-Write] Unique share name (case insensitive). When empty, used default name

Type:

(str)