unreal.TextureShareWorldSubsystem

class unreal.TextureShareWorldSubsystem(outer: Object | None = None, name: Name | str = 'None')

Bases: TickableWorldSubsystem

Tickable TextureShare World Subsystem used to handle tick and react to level and world changes.

C++ Source:

  • Plugin: TextureShare

  • Module: TextureShare

  • File: TextureShareWorldSubsystem.h

get_texture_share() TextureShare

Get textureshare API UObject

Return type:

TextureShare