unreal.TextureShareWorldSubsystem
¶
- class unreal.TextureShareWorldSubsystem(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
TickableWorldSubsystem
Tickable TextureShare World Subsystem used to handle tick and react to level and world changes.
C++ Source:
Plugin: TextureShare
Module: TextureShare
File: TextureShareWorldSubsystem.h
- get_texture_share() → TextureShare¶
Get textureshare API UObject
- Return type: