unreal.TraceChannelTestBatchOptions

class unreal.TraceChannelTestBatchOptions(line_trace=True, sphere_trace=False, capsule_trace=False, box_trace=False, channel_trace=True, objects_trace=False, profile_trace=False)

Bases: unreal.StructBase

Trace Channel Test Batch Options

C++ Source:

  • Module: FunctionalTesting
  • File: TraceQueryTestResults.h

Editor Properties: (see get_editor_property/set_editor_property)

  • box_trace (bool): [Read-Write] Whether to do box traces
  • capsule_trace (bool): [Read-Write] Whether to do capsule traces
  • channel_trace (bool): [Read-Write] Whether to do channel traces
  • line_trace (bool): [Read-Write] Whether to do line traces
  • objects_trace (bool): [Read-Write] Whether to do object traces
  • profile_trace (bool): [Read-Write] Whether to do profile traces
  • sphere_trace (bool): [Read-Write] Whether to do sphere traces
box_trace

(bool) – [Read-Write] Whether to do box traces

capsule_trace

(bool) – [Read-Write] Whether to do capsule traces

channel_trace

(bool) – [Read-Write] Whether to do channel traces

line_trace

(bool) – [Read-Write] Whether to do line traces

objects_trace

(bool) – [Read-Write] Whether to do object traces

profile_trace

(bool) – [Read-Write] Whether to do profile traces

sphere_trace

(bool) – [Read-Write] Whether to do sphere traces