unreal.TransformableHandle

class unreal.TransformableHandle(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

UTransformableHandle

C++ Source:

  • Module: Constraints

  • File: TransformableHandle.h

Editor Properties: (see get_editor_property/set_editor_property)

  • constraint_binding_id (MovieSceneObjectBindingID): [Read-Write] possible bindingID

property constraint_binding_id: MovieSceneObjectBindingID

[Read-Only] possible bindingID

Type:

(MovieSceneObjectBindingID)