unreal.WaterMovementUtils
¶
- class unreal.WaterMovementUtils(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
WaterMovementUtils: a collection of stateless static BP-accessible functions for a variety of water movement-related operations
C++ Source:
Plugin: Mover
Module: Mover
File: WaterMovementUtils.h
- classmethod compute_controlled_water_move(params) ProposedMove ¶
Generate a new movement based on move/orientation intents and the prior state for the swimming move
- Parameters:
params (WaterMoveParams) –
- Return type:
- classmethod update_water_spline_data(update_water_spline_data_params) WaterCheckResult ¶
Updates the water spline data used in calculated swimming movement
- Parameters:
update_water_spline_data_params (UpdateWaterSplineDataParams) –
- Returns:
out_water_result (WaterCheckResult):
- Return type: