unreal.WaveOscillatorCameraShakePattern

class unreal.WaveOscillatorCameraShakePattern(outer: Object | None = None, name: Name | str = 'None')

Bases: SimpleCameraShakePattern

A camera shake that uses oscillations to move the camera.

C++ Source:

  • Plugin: GameplayCameras

  • Module: GameplayCameras

  • File: WaveOscillatorCameraShakePattern.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blend_in_time (float): [Read-Write] Blend-in time for this shake. Zero or less means no blend-in.

  • blend_out_time (float): [Read-Write] Blend-out time for this shake. Zero or less means no blend-out.

  • duration (float): [Read-Write] Duration in seconds of this shake. Zero or less means infinite.

  • fov (WaveOscillator): [Read-Write] FOV oscillation.

  • location_amplitude_multiplier (float): [Read-Write] Amplitude multiplier for all location oscillation

  • location_frequency_multiplier (float): [Read-Write] Frequency multiplier for all location oscillation

  • pitch (WaveOscillator): [Read-Write] Pitch oscillation.

  • roll (WaveOscillator): [Read-Write] Roll oscillation.

  • rotation_amplitude_multiplier (float): [Read-Write] Amplitude multiplier for all rotation oscillation

  • rotation_frequency_multiplier (float): [Read-Write] Frequency multiplier for all rotation oscillation

  • x (WaveOscillator): [Read-Write] Oscillation in the X axis.

  • y (WaveOscillator): [Read-Write] Oscillation in the Y axis.

  • yaw (WaveOscillator): [Read-Write] Yaw oscillation.

  • z (WaveOscillator): [Read-Write] Oscillation in the Z axis.

property fov: WaveOscillator

[Read-Write] FOV oscillation.

Type:

(WaveOscillator)

property location_amplitude_multiplier: float

[Read-Write] Amplitude multiplier for all location oscillation

Type:

(float)

property location_frequency_multiplier: float

[Read-Write] Frequency multiplier for all location oscillation

Type:

(float)

property pitch: WaveOscillator

[Read-Write] Pitch oscillation.

Type:

(WaveOscillator)

property roll: WaveOscillator

[Read-Write] Roll oscillation.

Type:

(WaveOscillator)

property rotation_amplitude_multiplier: float

[Read-Write] Amplitude multiplier for all rotation oscillation

Type:

(float)

property rotation_frequency_multiplier: float

[Read-Write] Frequency multiplier for all rotation oscillation

Type:

(float)

property x: WaveOscillator

[Read-Write] Oscillation in the X axis.

Type:

(WaveOscillator)

property y: WaveOscillator

[Read-Write] Oscillation in the Y axis.

Type:

(WaveOscillator)

property yaw: WaveOscillator

[Read-Write] Yaw oscillation.

Type:

(WaveOscillator)

property z: WaveOscillator

[Read-Write] Oscillation in the Z axis.

Type:

(WaveOscillator)