unreal.WeightedBlendable

class unreal.WeightedBlendable(weight=-1.0, object=None)

Bases: unreal.StructBase

Weighted Blendable

C++ Source:

  • Module: Engine
  • File: Scene.h

Editor Properties: (see get_editor_property/set_editor_property)

  • object (Object): [Read-Write] should be of the IBlendableInterface* type but UProperties cannot express that
  • weight (float): [Read-Write] 0:no effect .. 1:full effect
object

(Object) – [Read-Write] should be of the IBlendableInterface* type but UProperties cannot express that

weight

**(float)* – [Read-Write] 0* – no effect .. 1:full effect