unreal.ZoneLaneProfileRef

class unreal.ZoneLaneProfileRef(name: Name = 'None', id: Guid = [])

Bases: StructBase

Reference to a lane profile.

C++ Source:

  • Plugin: ZoneGraph

  • Module: ZoneGraph

  • File: ZoneGraphTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • id (Guid): [Read-Write]

  • name (Name): [Read-Write]

property id: Guid

[Read-Write]

Type:

(Guid)

property name: Name

[Read-Write]

Type:

(Name)