unreal.BoneID

class unreal.BoneID(id_value: int = 0)

Bases: ElementID

Bone ID

C++ Source:

  • Module: SkeletalMeshDescription

  • File: SkeletalMeshElementTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • id_value (int32): [Read-Write] The actual mesh element index this ID represents. Read-only.