unreal.ControlRigShapeLibraryLink
¶
- class unreal.ControlRigShapeLibraryLink(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
NameSpacedUserData
Namespaced user data which provides access to a linked shape library
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: ControlRigAssetUserData.h
Editor Properties: (see get_editor_property/set_editor_property)
name_space
(str): [Read-Write] The namespace to use when looking up values inside of the user data.shape_library
(ControlRigShapeLibrary): [Read-Write] If assigned, the data asset link will provide access to the data asset’s content.
- property shape_library: ControlRigShapeLibrary¶
[Read-Write] If assigned, the data asset link will provide access to the data asset’s content.
- Type: