unreal.DisplayClusterConfigurationMediaInputGroup

class unreal.DisplayClusterConfigurationMediaInputGroup(media_source: MediaSource = Ellipsis, cluster_nodes: DisplayClusterConfigurationClusterItemReferenceList = Ellipsis)

Bases: DisplayClusterConfigurationMediaInput

  • Media input group (ICVFX, Full frame)

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_Media.h

Editor Properties: (see get_editor_property/set_editor_property)

  • cluster_nodes (DisplayClusterConfigurationClusterItemReferenceList): [Read-Write] Cluster nodes that use media source below

  • media_source (MediaSource): [Read-Write] Media source to use

property cluster_nodes: DisplayClusterConfigurationClusterItemReferenceList

[Read-Write] Cluster nodes that use media source below

Type:

(DisplayClusterConfigurationClusterItemReferenceList)