unreal.DisplayClusterConfigurationViewport_CustomPostprocessSettings

class unreal.DisplayClusterConfigurationViewport_CustomPostprocessSettings(is_enabled: bool = False, is_one_frame: bool = False, post_process_settings: PostProcessSettings = [], blend_weight: float = 0.0)

Bases: StructBase

Display Cluster Configuration Viewport Custom Postprocess Settings

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_Postprocess.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blend_weight (float): [Read-Write] Override blend weight

  • is_enabled (bool): [Read-Write] Enable custom postprocess

  • is_one_frame (bool): [Read-Write] Apply postprocess for one frame

  • post_process_settings (PostProcessSettings): [Read-Write] Custom postprocess settings

property blend_weight: float

[Read-Write] Override blend weight

Type:

(float)

property is_enabled: bool

[Read-Write] Enable custom postprocess

Type:

(bool)

property is_one_frame: bool

[Read-Write] Apply postprocess for one frame

Type:

(bool)

property post_process_settings: PostProcessSettings

[Read-Write] Custom postprocess settings

Type:

(PostProcessSettings)