unreal.DisplayClusterMediaOutputSynchronizationPolicyEthernetBarrierBase
¶
- class unreal.DisplayClusterMediaOutputSynchronizationPolicyEthernetBarrierBase(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DisplayClusterMediaOutputSynchronizationPolicy
Base class for Ethernet barrier based media synchronization policies.
It encapsulates network barriers related settings.
C++ Source:
Plugin: nDisplay
Module: DisplayClusterMedia
File: DisplayClusterMediaOutputSynchronizationPolicyEthernetBarrierBase.h
Editor Properties: (see get_editor_property/set_editor_property)
barrier_timeout_ms
(int32): [Read-Write] Barrier timeout (ms)