unreal.ImportSubsystem_OnAssetPostLODImport_Dyn
¶
- class unreal.ImportSubsystem_OnAssetPostLODImport_Dyn(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
delegate type fired when new LOD have been imported to an asset.
- Parameters:
object (Object) –
lod_index (int32) –
C++ Source:
Module: UnrealEd
File: ImportSubsystem.h