unreal.ImportSubsystem_OnAssetPostLODImport_Dyn

class unreal.ImportSubsystem_OnAssetPostLODImport_Dyn(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

delegate type fired when new LOD have been imported to an asset.

Parameters:
  • object (Object) –

  • lod_index (int32) –

C++ Source:

  • Module: UnrealEd

  • File: ImportSubsystem.h