unreal.InputBlendPose

class unreal.InputBlendPose

Bases: unreal.StructBase

Input Blend Pose

C++ Source:

  • Module: Engine
  • File: BoneMaskFilter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • branch_filters (Array(BranchFilter)): [Read-Write] Bone Name to filter *