unreal.NDISkelMesh_AdjacencyTriangleIndexFormat

class unreal.NDISkelMesh_AdjacencyTriangleIndexFormat

Bases: EnumBase

This enum must match the order in NiagaraDataInterfaceSkeletalMesh.ush

C++ Source:

  • Plugin: Niagara

  • Module: Niagara

  • File: NiagaraSettings.h

FULL: NDISkelMesh_AdjacencyTriangleIndexFormat

32 bits per entry. Allow for the full int32 range of triangles (2 billion).

Type:

0

HALF: NDISkelMesh_AdjacencyTriangleIndexFormat

16 bits per entry. Allow for half (int16) range of triangles (64k).

Type:

1