unreal.NDISkelMesh_GpuMaxInfluences
¶
- class unreal.NDISkelMesh_GpuMaxInfluences¶
Bases:
EnumBase
This enum must match the order in NiagaraDataInterfaceSkeletalMesh.ush
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraSettings.h
- ALLOW_MAX4: NDISkelMesh_GpuMaxInfluences¶
Allow up to 4 bones to be sampled.
- Type:
0
- ALLOW_MAX8: NDISkelMesh_GpuMaxInfluences¶
Allow up to 8 bones to be sampled.
- Type:
1
- UNLIMITED: NDISkelMesh_GpuMaxInfluences¶
Allow an unlimited amount of bones to be sampled.
- Type:
2