unreal.PCGLandscapeLayerWeight

class unreal.PCGLandscapeLayerWeight(name: Name = 'None', weight: float = 0.0)

Bases: StructBase

PCGLandscape Layer Weight

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGLandscapeCache.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (Name): [Read-Write]

  • weight (float): [Read-Write]

property name: Name

[Read-Write]

Type:

(Name)

property weight: float

[Read-Write]

Type:

(float)