unreal.PCGMatchAndSetWeightedEntry
¶
- class unreal.PCGMatchAndSetWeightedEntry(value: PCGMetadataTypesConstantStruct = Ellipsis, weight: int = 0)¶
Bases:
StructBase
PCGMatch and Set Weighted Entry
C++ Source:
Plugin: PCG
Module: PCG
File: PCGMatchAndSetWeighted.h
Editor Properties: (see get_editor_property/set_editor_property)
value
(PCGMetadataTypesConstantStruct): [Read-Write]weight
(int32): [Read-Write] Relative weight of this entry
- property value: PCGMetadataTypesConstantStruct¶
[Read-Write]
- Type: