unreal.PCGOverrideInstancedPropertyBag

class unreal.PCGOverrideInstancedPropertyBag

Bases: StructBase

Extended version of FInstancedPropertyBag, to support overrides and have a custom UI for it Must only be used with PCGGraphInstances. TODO: Should be made generic and moved to ScriptUtils.

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGGraph.h

Editor Properties: (see get_editor_property/set_editor_property)

  • parameters (InstancedPropertyBag): [Read-Write]

  • properties_i_ds_overridden (Set[Guid]): [Read-Only]