unreal.PixelStreamingDelegates_ClosedConnection

class unreal.PixelStreamingDelegates_ClosedConnection(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

A connection to a player was lost.

// BP Delegate

Parameters:
  • streamer_id (str) –

  • player_id (str) –

  • was_quality_controller (bool) –

C++ Source:

  • Plugin: PixelStreaming

  • Module: PixelStreaming

  • File: PixelStreamingDelegates.h