unreal.SmartObjectClaimHandle

class unreal.SmartObjectClaimHandle(smart_object_handle: SmartObjectHandle = [], slot_handle: SmartObjectSlotHandle = [])

Bases: StructBase

Struct describing a reservation between a user and a smart object slot.

C++ Source:

  • Plugin: SmartObjects

  • Module: SmartObjectsModule

  • File: SmartObjectRuntime.h

Editor Properties: (see get_editor_property/set_editor_property)

  • slot_handle (SmartObjectSlotHandle): [Read-Write] Handle of the claimed slot.

  • smart_object_handle (SmartObjectHandle): [Read-Write] Handle to the Smart Object where the claimed slot belongs to.

  • user_handle (SmartObjectUserHandle): [Read-Write] Handle describing the user which claimed the slot.

property slot_handle: SmartObjectSlotHandle

[Read-Only] Handle of the claimed slot.

Type:

(SmartObjectSlotHandle)

property smart_object_handle: SmartObjectHandle

[Read-Only] Handle to the Smart Object where the claimed slot belongs to.

Type:

(SmartObjectHandle)