unreal.SmartObjectRequestResult

class unreal.SmartObjectRequestResult(smart_object_handle: SmartObjectHandle = [], slot_handle: SmartObjectSlotHandle = [])

Bases: StructBase

Struct that holds the object and slot selected by processing a smart object request.

C++ Source:

  • Plugin: SmartObjects

  • Module: SmartObjectsModule

  • File: SmartObjectSubsystem.h

Editor Properties: (see get_editor_property/set_editor_property)

  • slot_handle (SmartObjectSlotHandle): [Read-Only]

  • smart_object_handle (SmartObjectHandle): [Read-Only]

property slot_handle: SmartObjectSlotHandle

[Read-Only]

Type:

(SmartObjectSlotHandle)

property smart_object_handle: SmartObjectHandle

[Read-Only]

Type:

(SmartObjectHandle)