unreal.ToolkitWidgetStyle
¶
- class unreal.ToolkitWidgetStyle(title_background_brush: SlateBrush = Ellipsis, tool_details_background_brush: SlateBrush = Ellipsis, title_foreground_color: SlateColor = Ellipsis, title_padding: Margin = Ellipsis, active_tool_title_border_padding: Margin = Ellipsis, tool_context_text_block_padding: Margin = Ellipsis, title_font: SlateFontInfo = Ellipsis)¶
Bases:
SlateWidgetStyle
FToolkitWidgetStyle is the FSlateWidgetStyle that defines the styling of a ToolkitWidget
C++ Source:
Module: WidgetRegistration
File: FToolkitWidgetStyle.h
Editor Properties: (see get_editor_property/set_editor_property)
active_tool_title_border_padding
(Margin): [Read-Write]title_background_brush
(SlateBrush): [Read-Write]title_font
(SlateFontInfo): [Read-Write]title_foreground_color
(SlateColor): [Read-Write]title_padding
(Margin): [Read-Write]tool_context_text_block_padding
(Margin): [Read-Write]tool_details_background_brush
(SlateBrush): [Read-Write]
- property title_background_brush: SlateBrush¶
[Read-Write]
- Type:
- property title_font: SlateFontInfo¶
[Read-Write]
- Type:
- property title_foreground_color: SlateColor¶
[Read-Write]
- Type:
- property tool_details_background_brush: SlateBrush¶
[Read-Write]
- Type: