unreal.CommonUISubsystemBase

class unreal.CommonUISubsystemBase(outer: Object | None = None, name: Name | str = 'None')

Bases: GameInstanceSubsystem

Common UISubsystem Base

C++ Source:

  • Plugin: CommonUI

  • Module: CommonUI

  • File: CommonUISubsystemBase.h

get_enhanced_input_action_button_icon(input_action, local_player) SlateBrush

Gets Action Button Icon for given action and player, enhanced input API currently does not allow input type specification

Parameters:
Return type:

SlateBrush

get_input_action_button_icon(input_action_row_handle, input_type, gamepad_name) SlateBrush

Gets Action Button Icon for current gamepad

Parameters:
Return type:

SlateBrush