unreal.DisplayClusterConfigurationClusterNode
¶
- class unreal.DisplayClusterConfigurationClusterNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DisplayClusterConfigurationData_Base
Display Cluster Configuration Cluster Node
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
enable_texture_share
(bool): [Read-Write] Enables texture sharing for this cluster nodefixed_aspect_ratio
(bool): [Read-Write] Locks the application window aspect ratio for easier resizinggraphics_adapter
(int32): [Read-Write] Hint for setting the r.GraphicsAdapter CVar when launching this cluster node. Note that this is distinct from the GPU Node Indices assigned to viewports.host
(str): [Read-Write] IP address of this specific cluster Nodeis_fullscreen
(bool): [Read-Write] Enables application window native fullscreen supportis_sound_enabled
(bool): [Read-Write] Enables or disables sound on nDisplay primary Nodeis_unlocked
(bool): [Read-Write]is_visible
(bool): [Read-Write]media
(DisplayClusterConfigurationMediaViewport): [Read-Write] deprecated: This property has been deprecated. Please use ‘MediaSettings’.media_settings
(DisplayClusterConfigurationMediaNodeBackbuffer): [Read-Write] Media settingsoutput_remap
(DisplayClusterConfigurationFramePostProcess_OutputRemap): [Read-Write] Output remapping settings for the selected cluster nodepostprocess
(Map[str, DisplayClusterConfigurationPostprocess]): [Read-Write]preview_image
(DisplayClusterConfigurationExternalImage): [Read-Write] Binds a background preview image for easier output mappingrender_headless
(bool): [Read-Write] Activates headless rendering for this cluster nodeviewports
(Map[str, DisplayClusterConfigurationViewport]): [Read-Only]window_rect
(DisplayClusterConfigurationRectangle): [Read-Write] Defines the application window size in pixels
[Read-Only] Enables texture sharing for this cluster node
- Type:
(bool)
- get_viewport(viewport_id) DisplayClusterConfigurationViewport ¶
Get Viewport
- Parameters:
viewport_id (str) –
- Return type:
- property graphics_adapter: int¶
[Read-Only] Hint for setting the r.GraphicsAdapter CVar when launching this cluster node. Note that this is distinct from the GPU Node Indices assigned to viewports.
- Type:
(int32)
- property is_fullscreen: bool¶
[Read-Only] Enables application window native fullscreen support
- Type:
(bool)
- property is_sound_enabled: bool¶
[Read-Write] Enables or disables sound on nDisplay primary Node
- Type:
(bool)
- property media: DisplayClusterConfigurationMediaViewport¶
[Read-Write] deprecated: This property has been deprecated. Please use ‘MediaSettings’.
- property media_settings: DisplayClusterConfigurationMediaNodeBackbuffer¶
[Read-Write] Media settings
- property output_remap: DisplayClusterConfigurationFramePostProcess_OutputRemap¶
[Read-Write] Output remapping settings for the selected cluster node
- property render_headless: bool¶
[Read-Only] Activates headless rendering for this cluster node
- Type:
(bool)
- property window_rect: DisplayClusterConfigurationRectangle¶
[Read-Write] Defines the application window size in pixels