unreal.DisplayClusterConfigurationMediaTiledOutputGroup
¶
- class unreal.DisplayClusterConfigurationMediaTiledOutputGroup(cluster_nodes: DisplayClusterConfigurationClusterItemReferenceList = Ellipsis, tiles: None = [], output_sync_policy: DisplayClusterMediaOutputSynchronizationPolicy = Ellipsis)¶
Bases:
StructBase
Media output group (ICVFX, Tiled)
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_Media.h
Editor Properties: (see get_editor_property/set_editor_property)
cluster_nodes
(DisplayClusterConfigurationClusterItemReferenceList): [Read-Write] Cluster nodes that export media via MediaOutput belowoutput_sync_policy
(DisplayClusterMediaOutputSynchronizationPolicy): [Read-Write] Media output synchronization policytiles
(Array[DisplayClusterConfigurationMediaUniformTileOutput]): [Read-Write] Tile mapping. Maps tiles to media outputs.
- property cluster_nodes: DisplayClusterConfigurationClusterItemReferenceList¶
[Read-Write] Cluster nodes that export media via MediaOutput below
- property output_sync_policy: DisplayClusterMediaOutputSynchronizationPolicy¶
[Read-Write] Media output synchronization policy