unreal.DisplayClusterConfigurationICVFX_ChromakeyRenderSettings

class unreal.DisplayClusterConfigurationICVFX_ChromakeyRenderSettings(replace_camera_viewport: bool = False, custom_size: DisplayClusterConfigurationICVFX_CustomSize = Ellipsis, show_only_list: DisplayClusterConfigurationICVFX_VisibilityList = Ellipsis, replace: DisplayClusterConfigurationPostRender_Override = Ellipsis, postprocess_blur: DisplayClusterConfigurationPostRender_BlurPostprocess = Ellipsis, generate_mips: DisplayClusterConfigurationPostRender_GenerateMips = Ellipsis, advanced_render_settings: DisplayClusterConfigurationICVFX_OverlayAdvancedRenderSettings = Ellipsis)

Bases: StructBase

Display Cluster Configuration ICVFX Chromakey Render Settings

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_ICVFX.h

Editor Properties: (see get_editor_property/set_editor_property)

  • advanced_render_settings (DisplayClusterConfigurationICVFX_OverlayAdvancedRenderSettings): [Read-Write] Advanced render settings

  • custom_size (DisplayClusterConfigurationICVFX_CustomSize): [Read-Write] Performance: Use custom size (low-res) for chromakey RTT frame. Default size same as camera frame

  • enable (bool): [Read-Write] deprecated: Use the Chromakey Type enum in the chromakey settings instead

  • generate_mips (DisplayClusterConfigurationPostRender_GenerateMips): [Read-Write]

  • postprocess_blur (DisplayClusterConfigurationPostRender_BlurPostprocess): [Read-Write] Apply blur to the Custom Chromakey content.

  • replace (DisplayClusterConfigurationPostRender_Override): [Read-Write] Replace viewport render from source texture

  • replace_camera_viewport (bool): [Read-Write] Replace the texture of the camera viewport from this chromakey RTT

  • show_only_list (DisplayClusterConfigurationICVFX_VisibilityList): [Read-Write] Content specified here will be overridden to use the chromakey color specified and include chromakey markers if enabled.

property advanced_render_settings: DisplayClusterConfigurationICVFX_OverlayAdvancedRenderSettings

[Read-Write] Advanced render settings

Type:

(DisplayClusterConfigurationICVFX_OverlayAdvancedRenderSettings)

property custom_size: DisplayClusterConfigurationICVFX_CustomSize

Use custom size (low-res) for chromakey RTT frame. Default size same as camera frame

Type:

(DisplayClusterConfigurationICVFX_CustomSize)

Type:

[Read-Write] Performance

property enable: bool

[Read-Write] deprecated: Use the Chromakey Type enum in the chromakey settings instead

Type:

(bool)

property generate_mips: DisplayClusterConfigurationPostRender_GenerateMips

[Read-Write]

Type:

(DisplayClusterConfigurationPostRender_GenerateMips)

property postprocess_blur: DisplayClusterConfigurationPostRender_BlurPostprocess

[Read-Write] Apply blur to the Custom Chromakey content.

Type:

(DisplayClusterConfigurationPostRender_BlurPostprocess)

property replace: DisplayClusterConfigurationPostRender_Override

[Read-Write] Replace viewport render from source texture

Type:

(DisplayClusterConfigurationPostRender_Override)

property replace_camera_viewport: bool

[Read-Write] Replace the texture of the camera viewport from this chromakey RTT

Type:

(bool)

property show_only_list: DisplayClusterConfigurationICVFX_VisibilityList

[Read-Write] Content specified here will be overridden to use the chromakey color specified and include chromakey markers if enabled.

Type:

(DisplayClusterConfigurationICVFX_VisibilityList)