unreal.DisplayClusterConfigurationMediaICVFX
¶
- class unreal.DisplayClusterConfigurationMediaICVFX(enable: bool = False, split_type: DisplayClusterConfigurationMediaSplitType = Ellipsis, media_input_groups: None = [], media_output_groups: None = [], tiled_split_layout: IntPoint = Ellipsis, tile_overscan: DisplayClusterConfigurationTile_Overscan = Ellipsis, cluster_nodes_to_render_unbound_tiles: DisplayClusterConfigurationClusterItemReferenceList = Ellipsis, tiled_media_input_groups: None = [], tiled_media_output_groups: None = [])¶
Bases:
StructBase
Media settings for ICVFX cameras
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_Media.h
Editor Properties: (see get_editor_property/set_editor_property)
cluster_nodes_to_render_unbound_tiles
(DisplayClusterConfigurationClusterItemReferenceList): [Read-Write] Choose nodes that should render camera tiles that don’t have any media assignedenable
(bool): [Read-Write] Enable/disable mediamedia_input_groups
(Array[DisplayClusterConfigurationMediaInputGroup]): [Read-Write] Media input mapping (Full frame)media_output_groups
(Array[DisplayClusterConfigurationMediaOutputGroup]): [Read-Write] Media output mapping (Full frame)split_type
(DisplayClusterConfigurationMediaSplitType): [Read-Write] Media frame split typetile_overscan
(DisplayClusterConfigurationTile_Overscan): [Read-Write] Overscan settings for tile.tiled_media_input_groups
(Array[DisplayClusterConfigurationMediaTiledInputGroup]): [Read-Write] Media input mapping (Tiled)tiled_media_output_groups
(Array[DisplayClusterConfigurationMediaTiledOutputGroup]): [Read-Write] Media output mapping (Tiled)tiled_split_layout
(IntPoint): [Read-Write] Split layout
- property cluster_nodes_to_render_unbound_tiles: DisplayClusterConfigurationClusterItemReferenceList¶
[Read-Write] Choose nodes that should render camera tiles that don’t have any media assigned
- property split_type: DisplayClusterConfigurationMediaSplitType¶
[Read-Write] Media frame split type
- property tile_overscan: DisplayClusterConfigurationTile_Overscan¶
[Read-Write] Overscan settings for tile.